


You basically point to an item you wish to interact with and it pops up various options pertaining to what you can do with that object. Just like every game Legend produces, the interface is very attentive and efficient. Mission Critical uses actual walking animation and it just adds to the sheer beauty of the game.

Most of the time you just clicked the screen for whichever direction you wanted to go and another screen would pop up. I've never seen anything like this in a Legend game before. When you click to walk forward, most of the time the screen will actually scroll forward as if you were really there. Of course, this is also because of the great animation. Sometimes you actually feel like you're walking down the Lexington's hallways and corridors. In fact, they're so detailed that it allows you to immerse yourself quite easily into your surroundings. The pre-rendered backdrops you interact with are amazingly detailed and are all in high resolution SVGA. And the story is told through the well-acted FMV sequences and gorgeous visuals. It keeps you glued to your seat for the entire duration of the game. Spanning over 3 CDs, Mission Critical is filled with all kinds of good things. And truth be told, it's just about the best game this company has ever created. And Mission Critical is no different (except for the fact that it's a very serious game). They're known for producing some of the funniest games ever made like Eric the Unready and adapting fantasy novels, such as Death Gate, into their formula and adventure sensibility. Almost every one of their text/graphic adventure games is guaranteed to give you your money's worth. Legend is one of those companies that you can trust.
